Advanced Animation / Project 1: Walk Cycle Animation

20/05/2024 - 27/05/2024 / (Week 5 - Week 6)
Derin / 0354969 / Design in Creative Media
GCD 61604 / ADVANCED ANIMATION
Project 1: Walk Cycle Animation
 


INSTRUCTIONS

   

Project 1: WalkWalk Cycle Animation - Individual (20%)
Students are to produce and manage an animation project individually by using relevant programs and software that enable 3D animation of walk cycle.
 
To complete this assignment, students are required to document/compile their contribution of walk cycle animation clips through e-portfolio. Each progress should be clearly labelled, explained and dated in the blog entries.

Deadline:
Week 6


PROJECT 1: WALK CYCLE ANIMATION

For this task, we are instructed to animate the vanilla walk cycle and an attitude walk. A vanilla walk cycle is a common walk cycle which features a character walking normally whilst an attitude walk refers to a walk with the character expressing a certain attitude in its walk.

Vanilla Walk Cycle

I started by animating the legs first, I referenced the contact method for this walk cycle. Afterwards, I continued with torso spine, where I animate them going up, down, left, and right.

Fig 1.0 Contact method

Fig 1.1 Following the contact poses

Fig 1.2 Animating the spine torso

When it comes to animating the hands, I followed the animation technique used when animating the pendulum: the delay and follow through technique.

Fig 1.3 Hands Animation

Final Outcome

Here is the final outcome!


Fig 1.4 Side view


Fig 1.5 Front view


Attitude Walk Cycle

For the attitude walk, I chose to animate an angry walk. I observed and noted key details that emphasized the character's anger, and refined these details as I progressed through the animation.

I studies the attitude walk from the link below.


Notes:
  • Angry facial expression and hands are clenched into fists
  • Arm swings are more rigid, with arms mostly kept straight
  • Stronger impact on foot stomps
  • More pronounced chest and hip movement during foot stomps
  • A slight hunchback visible from the side view


Fig 2.1 Animation Process

Final Outcome

Here is the final outcome!


Fig 2.2 Final Outcome for Attitude Walk Cycle

Final Compilation


Fig 3.0 Final Compilation for project 1



FEEDBACK

www


REFLECTION

www